Aurore
A Switch-like interface for your app, on every screen
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aurore::TouchState Struct Reference

#include <aurore/core/input.hpp>

Public Attributes

int fingerId = 0
 
TouchPhase phase = TouchPhase::NONE
 
Point position
 
View * view = nullptr
 

Member Data Documentation

◆ fingerId

int aurore::TouchState::fingerId = 0

◆ phase

TouchPhase aurore::TouchState::phase = TouchPhase::NONE

◆ position

Point aurore::TouchState::position

◆ view

View* aurore::TouchState::view = nullptr

The documentation for this struct was generated from the following file: