A variant's particles, as a theme file sets them (docs/themes.md).
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#include <aurore/core/theme.hpp>
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| bool | enabled () const |
| | Whether any particle is drawn.
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| static constexpr float | LOW = 0.3f |
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| static constexpr float | MEDIUM = 0.6f |
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| static constexpr float | HIGH = 1.0f |
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| static constexpr int | MAX_COLORS = 5 |
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A variant's particles, as a theme file sets them (docs/themes.md).
◆ enabled()
| bool aurore::ThemeParticles::enabled |
( |
| ) |
const |
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inline |
Whether any particle is drawn.
◆ colors
| std::vector<NVGcolor> aurore::ThemeParticles::colors |
particles_color: up to MAX_COLORS; empty: from the palette
◆ density
| float aurore::ThemeParticles::density = LOW |
◆ HIGH
| constexpr float aurore::ThemeParticles::HIGH = 1.0f |
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static |
◆ kind
◆ layer
◆ LOW
| constexpr float aurore::ThemeParticles::LOW = 0.3f |
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staticconstexpr |
◆ MAX_COLORS
| constexpr int aurore::ThemeParticles::MAX_COLORS = 5 |
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staticconstexpr |
◆ MEDIUM
| constexpr float aurore::ThemeParticles::MEDIUM = 0.6f |
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static |
◆ speed
| float aurore::ThemeParticles::speed = 1.0f |
The documentation for this struct was generated from the following file: