Aurore
A Switch-like interface for your app, on every screen
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aurore::RawTouchState Struct Reference

#include <aurore/core/input.hpp>

Public Attributes

int fingerId = 0
 
bool pressed = false
 
Point position
 

Member Data Documentation

◆ fingerId

int aurore::RawTouchState::fingerId = 0

◆ position

Point aurore::RawTouchState::position

◆ pressed

bool aurore::RawTouchState::pressed = false

The documentation for this struct was generated from the following file: