#include <aurore/core/profiler.hpp>
◆ allocations
| uint64_t aurore::FrameProfile::allocations = 0 |
◆ draw
| Time aurore::FrameProfile::draw = 0 |
◆ drawCalls
| uint32_t aurore::FrameProfile::drawCalls = 0 |
◆ drawn
| bool aurore::FrameProfile::drawn = false |
◆ events
| Time aurore::FrameProfile::events = 0 |
◆ flush
| Time aurore::FrameProfile::flush = 0 |
◆ input
| Time aurore::FrameProfile::input = 0 |
◆ inspector
| Time aurore::FrameProfile::inspector = 0 |
◆ interval
| Time aurore::FrameProfile::interval = 0 |
◆ layout
| Time aurore::FrameProfile::layout = 0 |
◆ layouts
| uint32_t aurore::FrameProfile::layouts = 0 |
◆ swap
| Time aurore::FrameProfile::swap = 0 |
◆ total
| Time aurore::FrameProfile::total = 0 |
◆ triangles
| uint32_t aurore::FrameProfile::triangles = 0 |
◆ update
| Time aurore::FrameProfile::update = 0 |
◆ viewsLaidOut
| uint32_t aurore::FrameProfile::viewsLaidOut = 0 |
The documentation for this struct was generated from the following file: