Aurore
A Switch-like interface for your app, on every screen
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aurore::ControllerState Struct Reference

#include <aurore/core/input.hpp>

Public Attributes

bool buttons [_BUTTON_MAX]
 
float axes [_AXES_MAX]
 
Time repeatingButtonStop [_BUTTON_MAX]
 

Member Data Documentation

◆ axes

float aurore::ControllerState::axes[_AXES_MAX]

◆ buttons

bool aurore::ControllerState::buttons[_BUTTON_MAX]

◆ repeatingButtonStop

Time aurore::ControllerState::repeatingButtonStop[_BUTTON_MAX]

The documentation for this struct was generated from the following file: