Aurore
A Switch-like interface for your app, on every screen
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aurore::KeyboardAction Member List

This is the complete list of members for aurore::KeyboardAction, including all inherited members.

Action(const int button, const ActionIdentifier identifier, const std::string &hintText, const bool available, const bool hidden, const bool allowRepeating, const Sound sound, const ActionListener &actionListener)aurore::Actioninline
actionListeneraurore::Actionprotected
allowRepeatingaurore::Actionprotected
availableaurore::Actionprotected
buttonaurore::Actionprotected
getActionListener() constaurore::Actioninline
getButton() constaurore::Actioninline
getHintText() constaurore::Actioninline
getIdentifier() constaurore::Actioninline
getSound() constaurore::Actioninline
getType() constaurore::Actioninline
hiddenaurore::Actionprotected
hintTextaurore::Actionprotected
identifieraurore::Actionprotected
isAllowRepeating() constaurore::Actioninline
isAvailable() constaurore::Actioninline
isHidden() constaurore::Actioninline
KeyboardAction(const AuroreKeyCode button, const ActionIdentifier identifier, const std::string &hintText, const bool available, const bool hidden, const bool allowRepeating, const Sound sound, const ActionListener &actionListener)aurore::KeyboardActioninline
operator==(const ControllerButton other) constaurore::Actioninlinevirtual
operator==(const AuroreKeyCode other) constaurore::Actioninlinevirtual
setAvailable(const bool isAvailable)aurore::Actioninline
setHidden(const bool hidden)aurore::Actioninline
setHintText(const std::string &hintText)aurore::Actioninline
soundaurore::Actionprotected
typeaurore::Actionprotected
~Action()=defaultaurore::Actionvirtual