#include <aurore/core/actions.hpp>
◆ Action()
| aurore::Action::Action |
( |
const int |
button, |
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|
const ActionIdentifier |
identifier, |
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const std::string & |
hintText, |
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const bool |
available, |
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const bool |
hidden, |
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const bool |
allowRepeating, |
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const Sound |
sound, |
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const ActionListener & |
actionListener |
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) |
| |
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inline |
◆ ~Action()
| virtual aurore::Action::~Action |
( |
| ) |
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|
virtualdefault |
◆ getActionListener()
◆ getButton()
| int aurore::Action::getButton |
( |
| ) |
const |
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inline |
◆ getHintText()
| std::string aurore::Action::getHintText |
( |
| ) |
const |
|
inline |
◆ getIdentifier()
◆ getSound()
| Sound aurore::Action::getSound |
( |
| ) |
const |
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inline |
◆ getType()
◆ isAllowRepeating()
| bool aurore::Action::isAllowRepeating |
( |
| ) |
const |
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inline |
◆ isAvailable()
| bool aurore::Action::isAvailable |
( |
| ) |
const |
|
inline |
◆ isHidden()
| bool aurore::Action::isHidden |
( |
| ) |
const |
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inline |
◆ operator==() [1/2]
| virtual bool aurore::Action::operator== |
( |
const AuroreKeyCode |
other | ) |
const |
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inlinevirtual |
◆ operator==() [2/2]
◆ setAvailable()
| void aurore::Action::setAvailable |
( |
const bool |
isAvailable | ) |
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inline |
◆ setHidden()
| void aurore::Action::setHidden |
( |
const bool |
hidden | ) |
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inline |
◆ setHintText()
| void aurore::Action::setHintText |
( |
const std::string & |
hintText | ) |
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inline |
◆ actionListener
◆ allowRepeating
| bool aurore::Action::allowRepeating {} |
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protected |
◆ available
| bool aurore::Action::available {} |
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protected |
◆ button
| int aurore::Action::button {} |
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protected |
◆ hidden
| bool aurore::Action::hidden {} |
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protected |
◆ hintText
| std::string aurore::Action::hintText {} |
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protected |
◆ identifier
◆ sound
| Sound aurore::Action::sound {} |
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protected |
◆ type
The documentation for this class was generated from the following file: