Aurore
A Switch-like interface for your app, on every screen
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animation.hpp File Reference
#include <stdint.h>
#include <tweeny.h>
#include <aurore/core/time.hpp>

Go to the source code of this file.

Classes

class  aurore::Animatable
 

Namespaces

namespace  aurore
 

Typedefs

using aurore::EasingFunction = tweeny::easing::enumerated
 

Functions

void aurore::updateHighlightAnimation ()
 
void aurore::getHighlightAnimation (float *gradient_x, float *gradient_y, float *color)
 
void aurore::setHighlightAnimationStill (bool still)