37 void draw(NVGcontext* vg,
float x,
float y,
float width,
float height,
Style style,
FrameContext* ctx)
override;
57 bool customBarColor =
false;
65 void restartAnimation();
Definition animation.hpp:42
Definition frame_context.hpp:30
Definition progress_spinner.hpp:33
void animate(bool animate)
void draw(NVGcontext *vg, float x, float y, float width, float height, Style style, FrameContext *ctx) override
void willDisappear(bool resetState=false) override
void setColor(NVGcolor color)
bool setStyleProperty(const std::string &name, const StyleValue &value) override
bool getStyleProperty(const std::string &name, StyleValue *value) override
ProgressSpinner(ProgressSpinnerSize size=ProgressSpinnerSize::NORMAL)
static aurore::View * create()
void willAppear(bool resetState=false) override
Simple wrapper around StyleValues for the array operator.
Definition style.hpp:115
Definition actions.hpp:25
ProgressSpinnerSize
Definition progress_spinner.hpp:26
@ LARGE
Definition progress_spinner.hpp:28
@ NORMAL
Definition progress_spinner.hpp:27
Definition view_style.hpp:41