Aurore
A Switch-like interface for your app, on every screen
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effects.hpp
Go to the documentation of this file.
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// effects — Preferences › Visual effects: "auto" (the default: in full on the
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// dock, lighter in hand), "full" (the background glow, the rings' arcs on
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// the move, the screens' and lists' entrances, the small answers to a
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// press, in hand as on the dock) or "reduced" (no decorative movement at
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// all, the glow still: for whom motion tires). Lighter: the glow, the
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// ring's pulse and every other movement left out. In hand: off the dock,
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// handheld or on its stand, charging or not (the console's operation mode);
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// the desktop: AURORE_BATTERY=1 (ui::env_flag) (off by default, so the simulator
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// draws in full as the dock does).
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// Copyright (C) 2026 JigSawFr. GPLv3-or-later (see LICENSE.GPL).
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#pragma once
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namespace
effects
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{
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bool
in_hand
();
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bool
light
();
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bool
reduced
();
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bool
motion
();
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}
// namespace effects
effects
Definition
effects.hpp:14
effects::motion
bool motion()
effects::reduced
bool reduced()
The setting is "reduced": nothing moves for show (the glow stays).
effects::in_hand
bool in_hand()
The console is off its dock.
effects::light
bool light()
aurore
cadran
ui
effects.hpp
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