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Aurore
A Switch-like interface for your app, on every screen
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This is the complete list of members for aurore::TapGestureRecognizer, including all inherited members.
| enabled | aurore::GestureRecognizer | protected |
| getCurrentStatus() | aurore::TapGestureRecognizer | |
| getState() const | aurore::GestureRecognizer | inline |
| getTapGestureEvent() const | aurore::TapGestureRecognizer | inline |
| interrupt(bool onlyIfUnsureState) | aurore::GestureRecognizer | |
| isEnabled() const | aurore::GestureRecognizer | inline |
| recognitionLoop(TouchState touch, MouseState mouse, View *view, Sound *soundToPlay) override | aurore::TapGestureRecognizer | virtual |
| setEnabled(bool enabled) | aurore::GestureRecognizer | inline |
| setForceRecognision(bool forceRecognision) | aurore::TapGestureRecognizer | inline |
| state | aurore::GestureRecognizer | protected |
| TapGestureRecognizer(View *view, TapGestureConfig config=TapGestureConfig()) | aurore::TapGestureRecognizer | |
| TapGestureRecognizer(View *view, std::function< void()> respond, TapGestureConfig config=TapGestureConfig()) | aurore::TapGestureRecognizer | |
| TapGestureRecognizer(TapGestureEvent::Callback respond) | aurore::TapGestureRecognizer | |
| ~GestureRecognizer() | aurore::GestureRecognizer | inlinevirtual |