| computeMouseState(RawMouseState currentTouch, MouseState lastFrameState) | aurore::InputManager | static |
| computeTouchState(RawTouchState currentTouch, TouchState lastFrameState) | aurore::InputManager | static |
| drawCursor(NVGcontext *vg) | aurore::InputManager | inlinevirtual |
| getControllersConnectedCount() override | aurore::HeadlessInputManager | inlinevirtual |
| getControllerSensorStateChanged() | aurore::InputManager | inline |
| getKeyboardKeyState(AuroreKeyboardScancode key) override | aurore::HeadlessInputManager | virtual |
| getKeyboardKeyStateChanged() | aurore::InputManager | inline |
| getMouseCusorEntered() | aurore::InputManager | inline |
| getMouseCusorOffsetChanged() | aurore::InputManager | inline |
| getMouseScrollOffsetChanged() | aurore::InputManager | inline |
| mapControllerState(ControllerButton button) | aurore::InputManager | static |
| runloopStart() | aurore::InputManager | inlinevirtual |
| scroll(Point offset) | aurore::HeadlessInputManager | |
| sendRumble(unsigned short controller, unsigned short lowFreqMotor, unsigned short highFreqMotor) override | aurore::HeadlessInputManager | inlinevirtual |
| setAxis(ControllerAxis axis, float value) | aurore::HeadlessInputManager | |
| setButton(ControllerButton button, bool pressed) | aurore::HeadlessInputManager | |
| setKey(AuroreKeyboardScancode key, bool pressed) | aurore::HeadlessInputManager | |
| setMouse(Point position, bool leftButton) | aurore::HeadlessInputManager | |
| setPointerLock(bool lock) | aurore::InputManager | inlinevirtual |
| setTouch(int fingerId, bool pressed, Point position) | aurore::HeadlessInputManager | |
| updateControllerState(ControllerState *state, int controller) override | aurore::HeadlessInputManager | virtual |
| updateMouseStates(RawMouseState *state) override | aurore::HeadlessInputManager | virtual |
| updateTouchStates(std::vector< RawTouchState > *states) override | aurore::HeadlessInputManager | virtual |
| updateUnifiedControllerState(ControllerState *state) override | aurore::HeadlessInputManager | virtual |
| ~InputManager() | aurore::InputManager | inlinevirtual |