65 virtual bool play(
enum Sound sound,
float pitch = 1) = 0;
virtual bool play(enum Sound sound, float pitch=1)=0
virtual bool load(enum Sound sound)=0
virtual ~AudioPlayer()
Definition audio.hpp:47
bool play(enum Sound sound, float pitch) override
Definition audio.hpp:77
bool load(enum Sound sound) override
Definition audio.hpp:72
Definition actions.hpp:25
Sound
Definition audio.hpp:23
@ SOUND_HONK
Definition audio.hpp:32
@ SOUND_CLICK_SIDEBAR
Definition audio.hpp:33
@ SOUND_NONE
Definition audio.hpp:24
@ SOUND_CLICK
Definition audio.hpp:28
@ SOUND_FOCUS_ERROR
Definition audio.hpp:27
@ SOUND_FOCUS_CHANGE
Definition audio.hpp:26
@ SOUND_TOUCH_UNFOCUS
Definition audio.hpp:34
@ SOUND_SLIDER_RELEASE
Definition audio.hpp:37
@ SOUND_FOCUS_SIDEBAR
Definition audio.hpp:30
@ SOUND_CLICK_ERROR
Definition audio.hpp:31
@ SOUND_BACK
Definition audio.hpp:29
@ SOUND_SLIDER_TICK
Definition audio.hpp:36
@ SOUND_TOUCH
Definition audio.hpp:35
@ _SOUND_MAX
Definition audio.hpp:39